Forging Geon: Breathing Life into the Fantastical Landscapes
From Undead Wastelands to Life-Filled Oases
Recently I was reading a lot of stuff on Reddit’s r/Worldbuilding and what surprised me a lot is how many people feel irritated on post-apocalyptic worlds, at least in general how they are crafted (namely in this post). And I have to say, a lot of them made a good point. I always love to read these since you can really find some like diamond-treasure advises and it lets you think a lot about your own world.
My world is based in the far future, on planet Earth after a huge magical bomb kinda like apocalypse ate the world and the world how we know it today vanished (or at least how we guess it could work or look within few hundreds of years).
Taking into account that Necromancers are the main inhabitants of this world, it cannot be all unicorns and flowers and rainbows. The setting needs to be dark and mysterious, somewhere on the line between dead and undead. If you think about Necromancer you will hardly imagine dandelions and happy bees flying around. I guess more likely you will see wasteland, half dead plants and trees or basically no life at all.